Video Game & Complex Bokeh Blurs - Computerphile

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How do Madden, FIFA, PGA Tour get that lovely shallow depth of field in real time? Dr Mike Pound explains how Complex Gaussian Blurs can be separable.

Mike's code: https://github.com/mikepound/convolve

EXTRA BITS: https://youtu.be/Nl0Wq_BTdmQ

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This video was filmed and edited by Sean Riley.

Computer Science at the University of Nottingham: https://bit.ly/nottscomputer

Computerphile is a sister project to Brady Haran's Numberphile. More at http://www.bradyharan.com

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Video Game & Complex Bokeh Blurs - Computerphile Video Game & Complex Bokeh Blurs - Computerphile Reviewed by Anonymous on February 13, 2019 Rating: 5